Multiplayer and chat

Lost together is better than lost alone. Invite friends, play the same five locations, and compare your scores.

Start a party

  1. Sign in to MineGeo.
  2. Open a map and choose Multiplayer.
  3. Choose the difficulty and how many players can join, from 2 to 16, including you.
  4. Create the party, copy the invite link, and send it to your friends.
  5. Start when at least two players have joined.

The host uses their account's Display Name. To change it, open My account → Account settings. The host can remove players from the lobby before the game starts.

Join a friend

Open their invite link while the party is still waiting for players and has space. Signed-in players use their account names. Guests can choose a nickname and join without an account.

Talk while playing

Open Chat in the lobby, during a round, or on the results screen. Type a message and send it. An unread badge appears when new messages arrive while chat is closed.

Messages can be up to 500 characters. Chat does not pause the timer, so remember to make your guess! Only people currently in the party can use its chat.

Friend: “Trust me, it's by the lake.” The map: three lakes. 🤔

What happens between rounds?

Everyone sees the same locations. Results appear when everyone guesses or time runs out. The host can continue to the next round, or it begins automatically after 20 seconds. Highest total wins; equal scores share a place.

Refreshing the same browser usually brings you back to your player, but the timer keeps running. Leaving during the match gives zero for your remaining rounds.

Invite the Discord community

On a public map, the host can click Publish party to Discord. The invite appears in the community's party channel, where other players can join. You cannot choose another channel. Leave this button alone if you want to invite only your friends.

Private and imported maps cannot be announced publicly. When the party closes, its Discord message turns red and is removed five minutes after the closed notice is delivered.

If the host leaves

Another signed-in player takes over. If only guests remain, the party closes. Unfinished parties expire after 24 hours. Keep invite links within the group you want to play with.